![]() ![]() Hence I prefer to follow the less contradictory version, although plenty of tables use the SAC ruling. If we were to follow the logic of “if it does not explicitly say who chooses, then the DM chooses” elsewhere, we get to a very weird game where you don’t get to choose the target of polymorph or what it turns into, you can’t pick the spell you cast with wish, you don’t get to choose when to Action Surge, fabricate only lets you choose what materials you use and not what you create and more. RAW the player chooses the spell, due to it being worded in the same way as polymorph, but the designers’ comment in the Sage Advice Compendium contradicts that and brings its own take with issues. Check out this article on Tabletop Builds for relevant information( ). Communicate as to whether you will be using Rules as Written or Rules as Twitter regarding horde summoning spells, as there’s a lot of table variance here.Bonus points if you already have the appropriate sourcebook open on the page with all the rules for your summoned creatures for ease of reference. Since most if not all VTTs only allow DMs to add creatures to a map, it’s a good idea to send your DM tokens of anything you will be commanding in advance. When you declare that you will be casting a summoning spell, it would be wise to be fully prepared. Have the models/statblocks/tokens prepared beforehand.On a real-life battlemap, the secret to speeding things along lies in using both hands to move your minis. Moving all the creatures at once also means you can use an area selection tool if on a VTT to speed things along. ![]() If yes, do part of your stuff, resolve the LA, then continue. Just make sure to ask your DM if they’re planning on having anything use a legendary action between the turns of your minions. ![]() This means you can take all their turns at once.
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